Rendering in Revit System

Posted on : Nov 29, 2019

One of the features in Autodesk’s Revit system is to get the rendering of the model done within the system, once the building model or any other kind of model is either created or imported from some other program. At C-DESIGN ,we keep getting requests under outsource architectural service from our global clients to work on the model renderings, with BIM and Revit trending the architectural services market place many a times these requirements are around rendering in Revit system itself.

Revit’s rendering engine converts a more structural and geometric wireframe based model into more accurate and realistic image. Modelers are able to achieve this by either making use of existing pre-created model like wall, floor, roof etc. or creating own models. Modelers while working on Revit 2010 are able to make best use of pre-define materials, which can be modified as per the modeler’s visualization of accurate & realistic model image. As leading outsource architectural services provider our trained and experienced modelers start with Generic material in place followed by setting the brightness, rotation, size, gloss or shine maps, texture intensity, reflection and transparency maps, oblique reflection and bump maps and hole maps.

As the leading industry player, Autodesk also keep extending its support to for the modelers to leverage its platform and other systems when it comes to rendering requirement. One such feature provided by Autodesk is the cloud based rendering with Project Neon under Autodesk Labs allows modelers to render their images using Autodesk account.